Your save follows your account on any device. Your current progress is kept when you create an account.
EMAIL
PASSWORD (min 6 characters)
DEPLOYMENT
MODE
CORE
REACTIONS
ELECTRO — Lightning striking a Wet enemy chains through nearby Wet targets.
FREEZE — Chill landing on a Wet enemy freezes it solid.
OVERGROWTH — Nature striking a Wet enemy roots it and heals allies nearby.
FIRESTORM — Wind striking a Burning enemy spreads the fire.
MAGMA — Earth striking a Burning enemy melts the ground into a lasting hazard.
ECLIPSE — Light and Dark mark enemies; whichever lands second detonates the mark.
Overlapping patrols of paired elements create visible combo zones.
SUMMON
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STANDARD RIFT
61 characters across five rarities — every pull is its own instance.
Duplicates are real units — deploy them together, build them differently, or consume one to star up another.
Consumes another copy of this character. Optional — a ★0 unit is fully usable.
EVOLUTION
MUTATION
EQUIPMENT
TEAM
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Click an instance below to fill the first empty slot. Click a slot to clear it. One deployed body per instance — field duplicates by owning multiple copies.
AVAILABLE INSTANCES
TRADING POST
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Simulated market — listings are generated locally. The real player-to-player auction house arrives with the server backend.
FOR SALE
YOUR SPARES — CLICK TO SELL
CODEX
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BASE STATS (LV 1)
TALENTS — SHARED BY ALL COPIES
EVOLUTION TREE
GEAR
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AFFIXES
CRAFTING
STATUS
Equip items from a character's Roster page.
STANDBY
CORE
1000
ENERGY
220
Press Q W E R T Y (or click a card) to arm a summon, then click the field to place its patrol zone. Space pauses.
PATROL AREA
BEHAVIOUR
Click the field to move the patrol zone. Keys 1/2/3 set size. Esc deselects.